AI Insights · Timothy · January 2023
Top 5 Virtual Pet Apps on iOS in Australia: Q4 2022
A detailed look at the performance of the top 5 virtual pet apps on iOS in Australia during Q4 2022, including trends in downloads, revenue, and active users.
Performance of Top 5 Virtual Pet Apps on iOS in Australia in Q4 2022
The fourth quarter of 2022 saw an interesting mix of performance trends for the top 5 virtual pet apps on iOS in Australia. Here's a breakdown of their weekly downloads, revenue, and active users, based on data from Sensor Tower.
Cat Game - The Cats Collector!
Throughout Q4 2022, this app experienced fluctuating weekly revenue, peaking at approximately $2.1K in late September before dipping to around $1.4K in mid-December. Weekly downloads showed a declining trend, starting from 1.3K in late September and dropping to around 520 by the end of December. Weekly active users also saw a steady decline, from 2K in late September to just above 1.1K by the end of December.
My Cat – Virtual Pet Games
This app saw a gradual increase in weekly revenue, reaching around $862 in the last week of December. Weekly downloads varied, with a peak of 820 in the week of December 26. Weekly active users showed a similar trend, rising from 1.1K in late September to 1.3K by the end of December.
Dino Fun - Games for kids
Weekly revenue for this app remained relatively stable, averaging around $700 with minor fluctuations. Weekly downloads also remained consistent, with a noticeable peak of 896 in the last week of December. The app maintained a solid base of weekly active users, fluctuating slightly around 5K throughout the quarter.
Baby Panda World - BabyBus
This app experienced a significant increase in weekly revenue, reaching approximately $797 by the end of December. Weekly downloads showed a steady rise, peaking at 149 in the final week of December. Weekly active users remained fairly stable, hovering around 750 throughout the quarter.
My Talking Tom 2
Weekly revenue for this app varied, with a notable peak of $1K in late November. Weekly downloads showed an upward trend, reaching 2K in the last week of December. The app maintained a robust number of weekly active users, consistently around 75K, with a slight increase towards the end of the quarter, peaking at about 79K.
For more detailed insights and data, visit Sensor Tower.